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Archive practice · 2026-10-15 · Today’s score and streak stay unchanged.
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GAME 2 OF 5 · ARCHIVE 2026-10-15

Switchyard

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TIME0s
HOW TO PLAY · SWITCHYARD

Visit 1 → 2 → 3 → 4.

  1. Connect START → 1 → 2 → 3 → 4 → station, in that order. Do not skip a number.
  2. Every tap turns a rail clockwise. Locked rails stay fixed.
  3. Press Run train to test your route.

Failed test +5s. Undo is free. Train travel is untimed.

TRY ONE · NO TIMER OR PENALTIES
START →→ END

Tap the middle track to join the two locked tracks.

Try the optional example. Start begins your timer; leaving the game pauses it.

Sign in for ranked play →Casual play and sharing are always available.